![]() ![]() The Uzi has the standard SMG attachment selection available. The Uzi has a starting ammo loadout of 128 rounds. This makes the Uzi more capable of sustained combat compared to short magazine SMGs like the MAC11. The Uzi is tied with the MPL for the largest magazine capacity in its class, holding 32 rounds per magazine. This is one of the slowest reload cancel speeds among SMGs, but it's not bad overall, and the Uzi has the magazine capacity necessary to offset it, unlike other SMGs. In either case, the user can Reload Cancel after 1.8 seconds. The Uzi has a 2.4 second reload animation, or a 3.25 second reload animation if the magazine is empty. The Uzi's reload speeds are a bit slow, but nothing too drastic. ![]() The Uzi aims down the sight in 200 milliseconds and it has good hip-fire accuracy. The Uzi allows players to move at 100% of the base speed, or 80% when strafing. The Uzi has standard SMG handling characteristics. The Uzi, as a result of the combination of these factors, is among the least accurate weapons in Call of Duty history. While 1600 is above average, it's below the most common SMG centerspeed value of 1700, and 1600 just isn't enough centerspeed on the Uzi, which combines enormous recoil values with a high rate of fire. The Uzi's centerspeed is also not the best, at 1600. This means that the Uzi will have huge horizontal and vertical recoil, and because the recoil doesn't have a bias in its direction, the Uzi is extremely unpredictable in how it will kick, and it leaves for a large amount of deviation in the recoil profile, making manual recoil compensation tricky. The Uzi has the largest per-shot recoil of anything short of a shotgun or sniper rifle in Black Ops multiplayer, with recoil values of 75 to the left, 75 to the right, 80 upwards, and 50 downwards. The iron sights are some of the most obstructive in the game, as the very thick rear sighting limits peripheral vision around the main front sight. The Uzi's accuracy is absolutely abysmal in every facet, and is the main drawback of the weapon. This allows the Uzi to put lots of lead down range in very quick order. The Uzi's rate of fire is high, at 937 RPM. The Uzi has low penetration power, making it ill equipped for shooting enemies behind any moderately thick cover. A headshot will reduce the number of shots to kill by one in most instances except in Hardcore, where a headshot rarely makes a difference. In Hardcore game types, the Uzi becomes a two shot kill to the body after 17.5 meters. At any range longer than 25 meters, the Uzi will deal twenty damage per bullet, needing five shots to kill. ![]() Damage decreases linearly until 25 meters. At any range short of 17.5 meters, the Uzi will deal thirty damage per bullet, needing four shots to kill. The Uzi is the fifth SMG to unlock, at level 23.ĭamage per bullet is poor. The Uzi can be found in the level " Payback", both lying on the ground, in the clearing that Mason lands the Hind in, and in the hands of a few Spetsnaz troops at the entrance to the POW compound, sometimes with Extended Mags and the ACOG Scope. Call Of Duty Mobile Review - Boots On The Go ![]()
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